
Action Button Script
- Item name
- Action Button Script
- Category
- Scripts
- Sold by
- MorganeParis
- Min. resale price
- 10
- Listed
- 3/12/2026
Description
Action Button (Click / Collision / Universal Command Controller) Version 1.6 Unified interactive command controller Turn any object into a powerful interactive trigger with MPP – Action Button. Featuring a fully unified command system, this script lets you create anything from simple one-action buttons to complex multi-state interactive systems — all with a clean and intuitive setup. Each button can hold 1 to 4 commands, sent either as chat messages or Script Events, enabling a wide range of use cases: lighting systems, mechanisms, gameplay logic, environment control, and more. Supports both click and collision activation, as well as remote control via Script Events, allowing synchronization and automation across your entire scene. Enhanced with advanced visual feedback (tint + emissive), users always clearly understand the current state. Fully standalone, yet perfectly compatible with all MPP systems. ________________________________________ Key Features • Unified 1–4 command system • Click or collision activation • Send chat messages or Script Events • Built-in cycling system (multi-state logic) • Remote control via Script Events • Visual feedback with tint and emissive • Optional interaction sound • Configurable cooldown (per avatar or global) • Startup state initialization • Material filtering support • Works on any object ________________________________________ Unified Command System Command Count = 1 • Single action button • Always sends the same command • Visual: flash + fade back Command Count = 2–4 • Cycles through commands • Each click advances to next state • Each state has its own tint and emissive ________________________________________ Advanced Visual Feedback Tint • Single command: flash + fade • Multi-command: persistent color per state Emissive • Per-command intensity control • Automatically restores initial value Applies to: • all materials • or a specific material ________________________________________ Remote Control System Control buttons externally via Script Events: • Reset buttons globally or individually • Force specific states (Command 1–4) • Synchronize systems across your scene Event format: <prefix>[_token]_set_X <prefix>[_token]_reset ________________________________________ Technical Details • Commands: 1 to 4 • Activation: Click or Collision • Output: Chat or Script Event • Cooldown system (global or per avatar) • Spatial sound support • Full visual feedback (Tint + Emissive) • Configurable Initial Command • Built-in Remote Control • 29 optimized properties ________________________________________ Example Uses • Light switches • Control panels • Multi-mode buttons (speed, ambiance, etc.) • Interactive doors • Puzzle systems • Invisible triggers • Script synchronization • Debug tools ________________________________________ Changelog — Version 1.6 • Introduced unified command system • Removed legacy Single/Sequence modes • Simplified parameters (34 → 29) • Added full Remote Control system • Enabled remote control for single-command buttons • Added per-command emissive control • Improved naming consistency • Increased flexibility and clarity ________________________________________ Enjoy and Keep Good Vibes. Hugs from Morgane. ________________________________________